- blockade battlefront chips are optional upgrades that auto-apply buffs after you spawn with an equipped chip.
- Rarity matters because each tier changes HP, damage buffs, and damage reduction or penalties.
- Re-equip after server changes so your chip bonus stays active in the next match.
- Pity at 200 rolls guarantees a Legendary chip, which makes long sessions more predictable.
- Secret chips are admin-only items with fixed stats instead of random rolls.
blockade battlefront chips Overview
blockade battlefront chips are optional upgrades that you buy from the shop, equip from your inventory, and then let work automatically once your character spawns. They do not behave like a passive currency sink or a one-time reward; they are a loadout choice that changes how durable or aggressive your selected character feels in a match.
Once a chip is equipped, its bonus applies automatically on spawn. If you join a new server, equip it again before you expect value from it.
Equip First
Select a chip from your inventory before spawning into a match.
Auto Buffs
Buffs apply automatically, so you do not need to trigger them manually.
Server Reset Rule
Re-equip after every new server join to keep the bonus active.
| Core Rule | What It Means |
|---|---|
| Optional upgrade | Chips improve a character, but they are not mandatory to play. |
| Automatic effect | Benefits apply on spawn, based on the chip you equipped. |
| Inventory-based | You must select a chip from your inventory first. |
| Server-sensitive | Re-equip every time you join a new server. |
For the item entry and rarity notes, keep the Upgrader Chips reference page open while you compare rolls and stat ranges.
Rarity Breakdown and Stat Ranges
The chip pool has six rarity tiers, and most of the value comes from the stat spread rather than a fixed power number. Regular chips roll random stats, while Secret chips use set values created through the admin panel.
Regular chip stats are randomized, so two chips from the same rarity can still feel different. Do not judge a tier by tint alone.
| Rarity | Roll Chance | Visual Tint | Stat Pattern | Notes |
|---|---|---|---|---|
| Common | 40% | Default | +10 to +500 HP | Most basic survivability roll |
| Common 1 | 40% | Pastel tint | +1% to +20% damage buff | Most basic damage roll |
| Rare | 15% | Blue | -1% to -20% damage income from all sources | Second-most common tier |
| Legendary | 5% | Orange | +10 to +500 HP, +1% to +20% damage buff, +1% to +20% damage reduction | Strong all-around chip |
| Mythic | 0.5% | Red, blacked out in shop | +500 to +1500 HP, +10% to +30% damage buff, -10% to -30% damage income from all sources | Rarest obtainable tier |
| Secret | Special | Green | Fixed stats set by a developer | Dev-only, tester-only, trusted players, or giveaway winners |
Because the rolls are randomized, a lower rarity chip with a strong roll can still be useful early. Legendary remains the cleanest long-term target for most players.
| Tier | Best Use Case | Practical Value |
|---|---|---|
| Common | Early durability | Easy to obtain, simple HP boost |
| Common 1 | Early offense | Cheap damage gain, flexible for newer builds |
| Rare | Situational utility | Useful when you want a different stat profile |
| Legendary | Balanced loadout | Best all-around tier for most players |
| Mythic | High-end chase | Excellent ceiling, extremely low roll chance |
| Secret | Admin access | Fixed specialty stats, not standard progression |
How to Roll, Equip, and Re-equip
The shop is the main route for most players, and the Value Pack stands out because it guarantees a Legendary chip plus 5 Astro Tokens. If you want steady progress, the order matters: roll smart, equip once you get a useful result, and remember the server re-equip rule.
Treat chip hunting like a progression loop: get a roll, save the useful tier, equip it before combat, and re-equip after you switch servers.
Open the shop
Look for Upgrader Chips in the shop and decide whether you want a random roll or the Value Pack route.
Pick your acquisition method
Roll for a chip if you are chasing variety, or use the Value Pack if you want a guaranteed Legendary result.
Equip from inventory
Select one chip in your inventory, then equip it before entering a match.
Spawn and test it
Enter the match and confirm the buff feels right for your character choice and role.
Re-equip after server changes
If you join another server, equip the chip again before you assume the bonus is active.
| Acquisition Method | Outcome | Best For |
|---|---|---|
| Shop roll | Random chip | Players chasing rarity luck |
| Value Pack | Legendary chip + 5 Astro Tokens | Players who want guaranteed value |
| Admin panel grant | Secret chip with fixed stats | Developers, testers, trusted users, giveaway winners |
Best Chip Choices by Playstyle
There is no single universal best chip, because the right pick depends on whether you want toughness, damage, or a flexible middle ground. The safest rule is to match the chip to the job your character is doing in the match.
Choose chips based on what your character lacks. Tanks want more durability, while aggressive builds want damage and a stronger payoff from each spawn.
Tank / Frontline
- Best fit: Legendary or high-HP Common
- Goal: Survive longer and hold space
- Why it works: HP and damage reduction keep you active in fights
Balanced Loadout
- Best fit: Legendary
- Goal: Mix offense and defense
- Why it works: One chip can cover HP, damage buff, and reduction together
Aggressive Build
- Best fit: Common 1, Legendary, or Mythic
- Goal: Push damage higher
- Why it works: Damage-focused rolls make each spawn more threatening
| Playstyle | Recommended Tier | Reason |
|---|---|---|
| Tank / frontline | Legendary, HP-heavy Common | More survivability per spawn |
| Damage dealer | Common 1, Legendary, Mythic | Better damage pressure |
| Flexible solo play | Legendary | Strongest mixed-stat option |
| Chase build | Mythic | Highest ceiling, but very rare |
| Special access | Secret | Fixed stats for controlled testing |
If you are not sure where to start, use Legendary as your baseline target and only chase rarer tiers when the stat spread clearly supports your build.
Pity Plan, Checklist, and FAQ
The pity system keeps the grind from becoming endless. Once your roll count reaches 200, the game automatically awards a Legendary chip. That makes chip hunting easier to plan around, especially if you want predictable progression instead of pure luck.
The system tracks your rolls across the grind. Once you hit 200, the Legendary award arrives automatically.
| Roll Count | Result | Planning Note |
|---|---|---|
| 0 to 199 | Normal rolls | Keep evaluating stat quality and rarity |
| 200 | Guaranteed Legendary | Useful safety net for long-term progress |
| Secret access | Admin-only spawn | Not part of normal pity progression |
Chip Progression Checklist:
- Roll until you land a chip that matches your role
- Equip the chip before spawning into a match
- Re-equip after every new server join
- Track your roll count so the 200-roll pity is not wasted
- Use the Value Pack when you want guaranteed Legendary value
Q: Do blockade battlefront chips stay active after I join a new server?
No. Re-equip the chip every time you join a new server if you want the bonus to apply again.
Q: What is the rarest chip tier?
Mythic is the rarest obtainable tier, with a 0.5% roll chance.
Q: What happens at 200 rolls?
The pity system awards a Legendary chip automatically once your roll count reaches 200.
Q: Are all chip stats random?
Most chip stats are randomized, but Secret chips use fixed stats set by a developer.